Commission piece, woo!
Tuesday, February 28, 2012
Friday, February 24, 2012
Getting back in the saddle
I've been doing so much environment concepting and modelling, I really haven't gotten to draw people that much of late. Something I'm trying to change.
Tuesday, February 21, 2012
Sunday, February 12, 2012
Wow!
It's been awhile, hasn't it? I've been very caught up in work lately.
I've shipped two titles, the first of which I can't talk about, but the second of which is now released on the Nook store! It's called Poly, and is a chain reaction game akin to boomshine. It's fun, and unbearably adorable. Other than that, I've been working pretty steady on various projects both for ZaaLabs and myself, and noodling around a little with digital sculpting.
Hope all is well with everybody out there!
I've shipped two titles, the first of which I can't talk about, but the second of which is now released on the Nook store! It's called Poly, and is a chain reaction game akin to boomshine. It's fun, and unbearably adorable. Other than that, I've been working pretty steady on various projects both for ZaaLabs and myself, and noodling around a little with digital sculpting.
Hope all is well with everybody out there!
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